Apr 06, 2009, 05:47 PM // 17:47
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#21
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by epgelinas
Helm- (sword +1) Knights & Superior Absorption
Chest- Survivor & Superior Vigor
Arms- Knights & Swordsmanship (you choose level, I go with minor)
Legs- Survivor & Strength (you choose level, I go with minor)
Boots- Knights & Tactics (you choose level, I go with minor)
If you insist on using a Superior Swordsmanship I would definitely use the Survivor's and maybe add a Vitae instead of the Superior Absorption.
If you use a lot of spells replace the 2 Survivor with 2 Radiants and you get + 5 energy instead of +25 health. When using this layout attack spellcasting enemies first as between the 3 Knights and the Superior Absorption 12 dmg is taken off every physical strike.
PS- Dont forget to go back and get your new Elite Armor INFUSED!
If you found this advice helpful feel free to look me up IGN- Teddy Ballgame
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I find that advice wrong, and bad both.
Helm should have a +1 for your weapon, and a rune for that same attribute. Putting the Absorption rune on the helm means that if you switch to a Hammer or Axe build, you need to replace the gloves as well, not just the helm.
Knights and Absorption only reduce damage from Physical attacks. So any Elementalist, Necro, Mesmer, Ritualist, and Monk will ignore that, but even Dervish has skills to change damage type, and many monsters in PvE have teams that use skills like Judge's Insight, etc. to change damage type of allies. PvP you will see people weapon swap to an different damage type for fighting warriors. Worse, you say that with 3 Knights insignias and an Absorption rune you get -12 damage from physical attacks. This is wrong. Absorption is universal, but the Knights insignias are not. So if you have Survivor on the chest, which is where most attacks hit, and you get hit with physical damage on the chest, you only have -3 damage, not -12. If you get hit on the feet, head, or hands, then it would be -6, not -12.
My opinion is that you should use a helm for your weapon attribute and a rune to match it. Minor Strength on one piece of armor, Superior Vigor on another, Absorption on another if you want the damage reduction from physical, and either Minor Tactics (for builds using skills from it), condition reduction rune (Clarity or Restoration), or a Vitae. Insignias I recommend wither Survivor or Sentinals with 1 Stonefist, as even Sword and Axe builds can easily provide knockdowns. Example of an armor set:
Survivor Helm of Minor Swordsmanship (+1 Sword from helm)
Survivor Cuirass of Superior Absorption
Stonefist Gloves of Minor Strength
Survivor Leggings of Superior Vigor
Survivor Boots of Minor Tactics
But some builds will want different armor, so it will be more based on what you run most of the time and how you play.
Last edited by MagmaRed; Apr 07, 2009 at 01:00 PM // 13:00..
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Apr 07, 2009, 03:55 AM // 03:55
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#22
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Will Bull's Strike for $!
Join Date: Apr 2006
Location: Isle of the Dead
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MagmaRed, a Lieutenant's Insignia isn't worth the -5% damage output reduction. Or the -20AL on that piece of armor, tbh. Rely on your supporters (Monks or otherwise) to remove the dangerous hexes (make sure you let them know when a nasty one is on you) or a Ranger, Mesmer, or Heroes to interrupt the nasty hexes before they finish casting.
Lt's Insignia = bad.
__________________
Warrior for Hire
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Apr 07, 2009, 12:59 PM // 12:59
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#23
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by Tyrael_Eveningsong
MagmaRed, a Lieutenant's Insignia isn't worth the -5% damage output reduction. Or the -20AL on that piece of armor, tbh. Rely on your supporters (Monks or otherwise) to remove the dangerous hexes (make sure you let them know when a nasty one is on you) or a Ranger, Mesmer, or Heroes to interrupt the nasty hexes before they finish casting.
Lt's Insignia = bad.
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LOL - thanks, my brain farted. I did not mean Lieutenants, but that is what I typed out, sorry. I meant to say Sentinals, and edited my post to fix that. Thanks for pointing out my mistake.
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Apr 07, 2009, 02:59 PM // 14:59
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#24
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Desert Nomad
Join Date: Mar 2008
Location: in a house
Guild: The Knitters Guild
Profession: W/R
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Strength is the best for your helmet as there is the 4% armor pen that you get right off the bat.
Second your a tank so absorb that damage with the sentinels. This Boosts your ability to stay alive.
I then opt out for health where applicable. With Strength now at 15 you will get 15% armor pen every time you hit. There are skills that do a set amount of damage in Strength even if you have the starter weapon.
In my opinion the skills in strength are better than the skills in Sword. I currently have my sword set at 0 and my skills do the damage. This makes my secondary prof so so sweet.
(I am skill capping right now and I am only running 6 skills and this seems to be the best way. I found synergy between a secondary skill and the primary weapon where I do massive damage cause my sword's modification does the degen. This allows me to have the crappiest of all weapons as long as it has the mod required. I then use the extra 45 attribute points to max out the secondary attribute)
Synergy people S Y N E R G Y.
Edit: As for interrupts Get Headbut use the elite that give twice as much adren, lions comport and use the war interrupt. These 3 skills will
1) keep you alive with Lion's Comfort - a STRENGTH SKILL
2) let you run to the bugger that is casting that nasty spell 33% faster
3) let you knock down the buggers once every 6 seconds or so
So 4 skills = Total Dominance
Mark of Rodgort does burning for 3 seconds as long as you have a "fiery weapon". Head but knocks them down and your elite gives you double adren.
Equip a War hero with the same runes and then go ranger secondary and use apply poison. use the shift button so that you can control the preparation.
now target the SAME foe and you and your Jora/Koss/Mox are knocking down, burning and poisoning the foe for over 20 seconds.
You can knock down for 2 seconds every 6 seconds and interrupt them and this is just you and your hero war. Use endure pain and lion's comfort for heal.
their toasted
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Apr 07, 2009, 05:10 PM // 17:10
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#25
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Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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So, it's better to need 20 seconds to do 400 dmg (max 10 degen = 20hp/sec) than to need 5 seconds to do the same direct damage?
Degen sucks. Not using your weapon propertly suck even more :S
Quote:
You can knock down for 2 seconds every 6 seconds and interrupt them and this is just you and your hero war. Use endure pain and lion's comfort for heal.
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Or you can knock down for 3 seconds (Stonefist insignia FTW) every second after they stand up (g0g0g0 d-slash+brawling)
P.S: Any warrior with [email protected] will out-dps you only with autoattacks
Last edited by Picuso; Apr 07, 2009 at 05:13 PM // 17:13..
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Apr 07, 2009, 05:23 PM // 17:23
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#26
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Desert Nomad
Join Date: Mar 2008
Location: in a house
Guild: The Knitters Guild
Profession: W/R
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Like I said mine just rocks.
You insignia is crap with lions comfort so I think that you need to get some synergy there.
So there stonefist gone. d-slash a lvl 30??? are you insane. Your going to be there forever and you will not kill anything in HM without interrupts and degen.
oh and watch as you almost have it dead only for the monk to heal it?? Come on.
That's the typical war smash smash smash and no synergy.
For starters knocking someone down and then lighting them on fire is very exciting. As they are just about to cast a healing to be interrupted and poisoned is even more outrageous. Then to be knocked down again all while burning is a GAS!
So while I can sustain this damage constantly while remaining ALIVE you are only able to stand there for 10-15 seconds and in a battle your waiting to be res'd?? this is smart strategy?
Remember its all about the last man standing.
When I am in AB it takes 6-8 foes to bring me down. It also takes about 3 minutes of constant bashing. During that time I can kill 2 or 3 of them all by myself as others are capping shrines and I am getting faction.
So um??? sure you smash and maybe kill one or two and then die.
I hate getting on AB with war that just run in hoping to kill something... maybe....your lux right??
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Apr 07, 2009, 05:38 PM // 17:38
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#27
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Krytan Explorer
Join Date: Dec 2006
Location: far far away
Profession: W/
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Quote:
Originally Posted by imnotyourmother
So there stonefist gone. d-slash a lvl 30??? are you insane. Your going to be there forever and you will not kill anything in HM without interrupts and degen.
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[Asuran Scan], and I vanquished all Elona and half of cantha with D-slash. So I think that I'm able to kill something faster than you
Quote:
Originally Posted by imnotyourmother
So while I can sustain this damage constantly while remaining ALIVE you are only able to stand there for 10-15 seconds and in a battle your waiting to be res'd?? this is smart strategy?
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If a warrior kills his enemies in a couple of seconds, he doesn't need to be healed, because there won't be anything to harm his team.
And GW is a team game.
Quote:
Originally Posted by imnotyourmother
Remember its all about the last man standing.
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No, it's all about the team surviving. If you are the last man standing, but you are completey useless for your team, you are doing something wrong.
Quote:
Originally Posted by imnotyourmother
When I am in AB it takes 6-8 foes to bring me down. It also takes about 3 minutes of constant bashing. During that time I can kill 2 or 3 of them all by myself as others are capping shrines and I am getting faction.
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Yeah, using AB to judge a build is "cool". You can win with an empty bar, so what's your point?
Quote:
Originally Posted by imnotyourmother
I hate getting on AB with war that just run in hoping to kill something... maybe....your lux right??
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Lol? You need to flame because you can't defend yourself...
Last edited by Picuso; Apr 07, 2009 at 05:40 PM // 17:40..
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Apr 07, 2009, 11:17 PM // 23:17
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#28
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Administrator
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Hmmm, lets start from the start then.
Quote:
Originally Posted by imnotyourmother
Strength is the best for your helmet as there is the 4% armor pen that you get right off the bat.
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-1 Strength gives 1% AP, not 4%.
Quote:
Second your a tank so absorb that damage with the sentinels. This Boosts your ability to stay alive.
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-Wrong. The Wars job to blow stuff up. If you're not doing that, I really couldn't care less how much health you've got.
Quote:
I then opt out for health where applicable. With Strength now at 15 you will get 15% armor pen every time you hit. There are skills that do a set amount of damage in Strength even if you have the starter weapon.
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-Sup runes are bad. 75 health doesn't justify an extra 2 points in any attribute.
-Thats 15% on attack skills, not every time you hit.
Quote:
In my opinion the skills in strength are better than the skills in Sword. I currently have my sword set at 0 and my skills do the damage. This makes my secondary prof so so sweet.
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-Sword at 0... you really aren't going to produce any damage at all. Pump it up to 14 and do your job. Sword @14 and using attack skills on every attack > Crap strength skills now and then.
Quote:
(I am skill capping right now and I am only running 6 skills and this seems to be the best way. I found synergy between a secondary skill and the primary weapon where I do massive damage cause my sword's modification does the degen. This allows me to have the crappiest of all weapons as long as it has the mod required. I then use the extra 45 attribute points to max out the secondary attribute)
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-I'm guessing [[Mark of Rodgort]. MoR is better brought on an Ele (or not at all). [[Conjure Flame] is a better option.
-Degen sucks in PvE btw, things should be dropping before the degen has much effect.
-I don't understand how you plan to damage but think a crap weapon will get the job done.
Quote:
Edit: As for interrupts Get Headbut use the elite that give twice as much adren, lions comport and use the war interrupt. These 3 skills will
1) keep you alive with Lion's Comfort - a STRENGTH SKILL
2) let you run to the bugger that is casting that nasty spell 33% faster
3) let you knock down the buggers once every 6 seconds or so
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Your grammar is miserable here so I'm going to have to try and interpret it.
-Your Elite is [[Battle Rage]? That means no IAS, so bye bye +50% damage and +50% adrenaline. Besides, we've got [[FGJ].
-By [[Headbutt] you mean [[Brawling Headbutt]? This is a good skill.
-You shouldn't need LC, thats what Monks are for.
-If you were running [[Dragon [email protected]] (a Sword skill) at 14 Sword (a large amount) then you can knocklock anything you want to for as long as you want to, with the added ability of making your team near invincible with [[Save Yourselves (Luxon)].
Quote:
Equip a War hero with the same runes and then go ranger secondary and use apply poison. use the shift button so that you can control the preparation.
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-Apply Poison is horrible. Again, in the time it would take for it to do decnt damage you could have killed the entire mob.
Quote:
now target the SAME foe and you and your Jora/Koss/Mox are knocking down, burning and poisoning the foe for over 20 seconds.
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-I'd be killing that target in less than half that time, and thats a fairly generous time (I'm killing in literally a few seconds). This is HM btw, not NM; just for clarification.
Quote:
You can knock down for 2 seconds every 6 seconds and interrupt them and this is just you and your hero war. Use endure pain and lion's comfort for heal.
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-Good Wars use stonefist insignia to get 3 second KDs.
-Endure Pain is horrible, if you need a heal (a real heal, not some crap +health), get a Monk to do it for you. If the Monk can't, it's probably because you aren't killing things fast enough and they're producing too much damage.
[QUOTE]
Quote:
You insignia is crap with lions comfort so I think that you need to get some synergy there.
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-Stonefist is crap? Lol, play a Monk in PvP (even RA would do) and see how long an extra second is. Besides, 5 extra health isn't going to help.
Quote:
So there stonefist gone. d-slash a lvl 30??? are you insane. Your going to be there forever and you will not kill anything in HM without interrupts and degen.
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DSlash is 100 damage every 0.866 seconds under IAS (iirc) and Asuran Scan. For a 600 health monster, thats 5.4 seconds by my calculations, and thats with no team support (like Necro orders and such) added into my calculations.
Quote:
oh and watch as you almost have it dead only for the monk to heal it?? Come on.
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Same would apply for your build, except that the monk would have an extra 15 seconds to heal it. DSlash blows shit up, seriously.
Quote:
That's the typical war smash smash smash and no synergy.
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Both of our builds have synergy. It's just that mine (DSlash) is mixing 100DPS with near team invincibility and permanant KD's. Your build just throws together some degen and tanking skills that don't actually end up producing all that much.
Quote:
For starters knocking someone down and then lighting them on fire is very exciting. As they are just about to cast a healing to be interrupted and poisoned is even more outrageous. Then to be knocked down again all while burning is a GAS!
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And being exciting means your build is awesome? Sorry, it doesn't.
Quote:
So while I can sustain this damage constantly while remaining ALIVE you are only able to stand there for 10-15 seconds and in a battle your waiting to be res'd?? this is smart strategy?
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We can maintain this constantly. We'd probably produce more damage than you do in 25 seconds anyway. And btw, out survivability comes from blowing shit up before it blows us up, so no problems with surviving there.
Quote:
Remember its all about the last man standing.
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In PvE it's a matter of how fast you kill things. Surviving isn't hard once you get halfway decent at the game.
Quote:
When I am in AB it takes 6-8 foes to bring me down. It also takes about 3 minutes of constant bashing. During that time I can kill 2 or 3 of them all by myself as others are capping shrines and I am getting faction.
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AB means nothing about your build. A bunch of bad players attacking a player with a bad build really doesn't indicate anything other than everything in that situation is bad.
Yes actually, I am, not that it has any relevance to anything.
__________________
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Apr 08, 2009, 12:08 AM // 00:08
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#29
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Although I agree that Iamnotyourmother is way off on his advice, the criticizm of his advice is way off topic. For the OP's sake, can we try to provide info about the runes/insignias a warrior has access to that would be helpful?
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Apr 08, 2009, 01:04 AM // 01:04
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#30
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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The OP posted two weeks ago, so why people insist on answering old questions is beyond me. Closed because bad information is bad.
__________________
People are stupid.
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